» change log - vvvv45beta34.1
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change log - vvvv45beta34.1

acl(admin devvvv vvvvgroup)

released on 24 08 15

general

  • IOBoxes come with a hidden "Changed" pin. changed-pin-on-ioboxes
  • remote controlling: fix: server-(vvvv)-exposed-iobox-string-behaviour
  • fix for abstract node connections when routed over e.g. Switch (Node): node-type-pins-connection-and-type-names-broken
  • if corrupt patch file can't be loaded -> red node (instead of missing node)
  • failable nodes like division node, mod node and several spectral nodes now get red on a division by zero. additionally you get a fast method of how to ignore those errors if this is what you want. the success pin gives you the opportunity to react otherwise on unsuccessful operations.
  • NAN, INF, MaxFloat (..) may be specified whereever you expect a number.
  • fixed a problem with unicode characters in xml-snippets: (send)xml-inconsistency
  • fixed a problem with node-label redrawing: labelpin-vs-gui-redraw

fixed nodes

  • AsValue. fix for bug introduced with beta34: beta34-asvalue-behave-different. also see NEW help patch
  • better support for infinity and NAN. Damper (Animation) shields against INF and NAN
  • fix for Node IOBox with BinSize = 0
  • Camera (2d Orbit Softimage) modules now also work on DX11 Preview windows

changed nodes

  • WindowLists (Windows) now also returns handle for each window

new nodes

  • ClippingEar (2d) - simple polygon triangulation
  • Cross (2d Bin) - cross with binsize

plugin interface

  • SetComponentMode. 2 fixes that fix DX11 Renderer (not included ;)) fullscreen behavior.

anonymous user login

Shoutbox

~5d ago

joreg: Workshop on 16 05: Introduction to Shaders. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-introduction-to-shaders-in-vvvv/

~5d ago

bjoern: hello, I am looking for a job / project starting june. get in touch via vvvv specialists available for hire

~12d ago

joreg: Workshop on 09 05: Deepdive into the Stride 3D Engine. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-advanced-3d-rendering-in-vvvv-with-stride/

~12d ago

tekcor: Dear vvvv community, I am leaving my personal fundraiser here because I know many of you personally, sending love https://t.ly/iV9l_

~13d ago

joreg: Rewatch the 24th vvvvorldwide meetup here: https://www.youtube.com/live/gNszIiRAjDo?si=0RXF0pW73EUaRqGk

~13d ago

joreg: LINK - the vvvv summer camp 2024 is announced: https://visualprogramming.net/blog/2024/link-the-vvvv-summer-camp-24/

~15d ago

joreg: Tonight, May 3, vvvv meetup in Berlin or via stream: https://visualprogramming.net/blog/2024/24.-vvvv-worldwide-meetup/

~18d ago

joreg: Workshop on 02 05: Intro to the Stride 3D Engine. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-intro-to-the-stride-3d-engine-in-vvvv/