» Change Log - vvvv33beta4
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Change Log - vvvv33beta4

acl(admin devvvv vvvvgroup)

released 30 04 03

nodes

  • new: Delaunay (2d Triangle)
  • new: Triangle (DX8 Indexed)
  • new: Pot Node (similar to Tint but for values)
  • new: Stopwatch (Animation). see module: Metronom (Animation)
  • new: ShellExecute (Windows)
  • new: ClientSocket (Network) and ServerSocket (Network) may be used to implement various network protocols in subpatches
  • new: OSCEncoder (Network) encodes a string according to the OpenSoundControl protocol to be sent over the network (supports only TypeTags c, i and s for now. the decoder is still to come)
  • changed: Tracker (Devcies AscensionFlockOfBirds) outputs readable rotation values
  • improved: Tracker (Devcies AscensionFlockOfBirds) coordinate system changed, is now left handed directx like (Y goes up)
  • improved: Heading, Cartesian, Polar.. should be more compatible now
  • fixed: Resample (Spreads): borderright bug, linear interpolation last slice bug
  • improved: Resample (Spreads): cylcic modes added
  • improved: Resample (Spreads): resample has much more interpolation modes now (hermite, cosine, ..)
  • Filters (LinearFilter, DeNiro, Newton, Oscillator, Damper): more stable; new: "Acceleration Out" added.
  • added: outputs for AccessedDate and CreatedDate to ModificationDate (Windows)
  • fixed (again): Perspective, Ortho..: Near Plane / Far Plane
  • new: Vertigo (Transform) allows to keep a plane at certain distance in focus means changing the field of view (FOV) will dolly the camera position accordingly so that objects at a certain distance keep their size.
  • new: MovingTriad (Transform) which allows to align an animated object on its path. see girlpowerpatch RollerCoaster.
  • new: vector pins introduced; use Vector (Join), Vector (Split) to build vectors.
  • several nodes are now available in Version "Vector"
  • new: LookAt (Transform) see girlpowerpatch RollerCoasterLookAt
  • new: Parallelepiped (Transform) see girlpowerpatch RollerCoaster
  • new: vector versions of several nodes
  • Attention: transform 2d, transform 3d work with center other than before; see: Rectangle (DX8 Regpoint)

modules

  • new: Rectangle (DX8 Regpoint)
  • new: Metronom (Animation)
  • new: Swap (Spreads)
  • new: TestCamera (VVVV)
  • new: modules NetSend (Network Value), NetReceive (Network Value), NetSend (Network String), NetReceive (Network String)
  • new: rightclick a subpatch or renderer to toggle between componentmodes Window and Hidden
  • new: all patches that have a category in brackets (=modules) that are in vvvv_33betaX/modules (or any subdirectory) are now included in nodelists
  • changed: Camera (Transform Softimage) easier

general

  • fixed: Flashing primitives bug when changing priority
  • improved: links to IOBox (Node) more stable
  • improved: patchclasses are now saved via their absolut path. all open patches with the same path are now really the same
  • improved: the mousewheel now works in pulldowns.

GDI

  • improved: Matrix Viewport Transformation added. (try to view GDI with camera) Viewport ranges (-1,-1)..(1,1) from now on

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Shoutbox

~5d ago

joreg: The summer season of vvvv workshops at The NODE Institute is out: https://thenodeinstitute.org/ss24-vvvv-intermediates/

~5d ago

domj: If you happen to be in Prague, come join us at the Schema workshop on Thursday 25.4. :) https://www.facebook.com/events/395516526614988/?ti=ls

~17d ago

joreg: Postponed: Next vvvv beginner course starting April 29: https://thenodeinstitute.org/courses/vvvv-beginner-class-summer-2024/

~1mth ago

~2mth ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/