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» change log - vvvv45beta31
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change log - vvvv45beta31
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released on 28 08 13
general
Error view of code editor will include error number now
beta30-codeeditor-delay
Handle of HID devices weren't properly closed in some cases
device-enumerating-related-errors
fixed crash of 64-bit-vvvv when dealing with memory intensive patches
fixed nodes
OSCDecoder (Network) finally deals with patterns
HIDEncode/Decode can now handle pins with equal names
SharedMemory (Windows) works in x64 build:
sharedmemory-(windows)-not-working-in-45beta30.2x64
GlyphInfo (String) re-evaluates correctly:
glyphinfo-re-evaluate-bug
Find (String) works in 'all' mode:
find-(string)-bug
Player (EX9.Texture) fixed file extension casing issue and improved playback performance of dds files:
player-(ex9.texture)-doesnt-work-with-files-created-with-ati-compressonator
Fixed support for multiple texture coordinates in collada loader:
multiple-texcoords-from-collada-not-working
Decode (Raw Base64) didn't mark output as changed
Reader (Raw) will use proper sharing mode now:
reader-(raw)-doesnt-read-files-that-are-opened-by-another-programprocess
Fixed range check error in Sort (Spreads) node
VertexBuffer (EX9.Geometry Split) supports more color formats now (float1-4, T3DColor):
mesh-split-messes-up-vertex-colors
changed nodes
ColladaFile (EX9.Geometry) got a reload pin
Mesh (EX9.Geometry Collada) outputs mesh name, mesh path, and material name
Prune (XElement) now takes complete xpath expressions to generate output pins. please update your patches.
Leap (Devices) can output gestures
added Gesture split nodes for Leap
plugin interface
Fixed issue with high spread counts and multi dimensional streams:
unzip-(bin)-wrong-sorting-on-high-spreadcounts
anonymous user
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Shoutbox
~5d ago
joreg:
Workshop on 16 05: Introduction to Shaders. Signup here:
https://thenodeinstitute.org/courses/ss24-vvvv-introduction-to-shaders-in-vvvv/
~5d ago
bjoern:
hello, I am looking for a job / project starting june. get in touch via
vvvv specialists available for hire
~12d ago
joreg:
Workshop on 09 05: Deepdive into the Stride 3D Engine. Signup here:
https://thenodeinstitute.org/courses/ss24-vvvv-advanced-3d-rendering-in-vvvv-with-stride/
~12d ago
joreg:
Last month in review:
https://visualprogramming.net/blog/2024/vvvvhat-happened-in-april-2024/
~12d ago
tekcor:
Dear vvvv community, I am leaving my personal fundraiser here because I know many of you personally, sending love
https://t.ly/iV9l_
~13d ago
joreg:
Rewatch the 24th vvvvorldwide meetup here:
https://www.youtube.com/live/gNszIiRAjDo?si=0RXF0pW73EUaRqGk
~13d ago
joreg:
LINK - the vvvv summer camp 2024 is announced:
https://visualprogramming.net/blog/2024/link-the-vvvv-summer-camp-24/
~15d ago
joreg:
Tonight, May 3, vvvv meetup in Berlin or via stream:
https://visualprogramming.net/blog/2024/24.-vvvv-worldwide-meetup/
~15d ago
joreg:
vvvv gamma 6.3 is out:
https://thegraybook.vvvv.org/changelog/6.x.html
~18d ago
joreg:
Workshop on 02 05: Intro to the Stride 3D Engine. Signup here:
https://thenodeinstitute.org/courses/ss24-vvvv-intro-to-the-stride-3d-engine-in-vvvv/